Wednesday, November 4, 2015

Reading on Devices- Three Rules

 Monday morning, I was making breakfast when my son asked: "Dad can I read?". "Sure?" I answered quizzically. "No, I mean on the iPad." Here, I have to explain that my kids are not allowed to use digital devices before school. Sarah and I learned this lesson the hard way a long time ago. I agreed that he could read on the iPad as long as he kept to the text. I continued making breakfast just looking at my boys both read on the iPad.

I turned to Oren (11) and asked, "would you rather read on the iPad or paper?"
"iPad," he said without much thought.
"Why?"
"It's an iPad," He said, and the inflection of his voice was implying that I of all people should get it.
"Are there other reasons?"
"Well, I can read like this." He pointed to the fact that his screen was white text on black background. "I like that the iPad remembers where I am." "I also like that I can get books immediately" He was using Overdrive to borrow from the school AND public library to read his favorite books. "I also like the way you swipe to turn pages, and that you can read in the dark." His voice indicated that this conversation was over.

I decided to explore further and turned to Itai (9) who was also reading on his iPad. "What do you like about reading on the iPad?"
"I like that I can get samples of books because they are pretty long. I also like that I do not have to go to the library every time I want a book because I am busy, and I cannot drive there myself." All true. He has been very frustrated since he reads quickly and we seldom get to the library more than once a week. Finally I asked, almost as an afterthought, "If you had the same book in paper or on the iPad, which would you choose?" "Paper," He answered just as quickly as his brother said "iPad." "Why?" "I like the feel of paper and the way the pages turn."

These responses seem to mirror what we see in the publishing and educational fields. For a while, the reigning opinion implied that the (paper) book is going to disappear. Now, we are not so sure as Amazon is opening a brick and mortar store. Kids and adults are reading in both modes. They appreciate the comfort and ease of digital but at the same time appreciate the feel of paper.

That led me to think about reading choices and the three rules for the classroom:

1. Have both modes of reading available. We are not done with school and classroom libraries. Instead, we need to make sure we have both formats available.

2. Capitalize on the strength of each mode. Digital provides access to large selections with no wait time. Paper frees us from the need to have power and wi-fi. The joy of walking through a full library or a bookstore are still worth experiencing.

3. Make sure all students are exposed to both modes of reading and discuss the advantages of each mode.


Sunday, November 1, 2015

Why is Teaching New Literacies Important

The NAEP results came out this week. They did no show much improvement in closing the gaps. In fact, there is now growing public discussion about the ways high stakes assessments may be preventing us from minding the gap by focusing all of our attention on the artifacts of assessments that are increasingly drifting away from real world application.

As part of the discussion Don Leu the director of the New Literacies Research Lab reminded us that the gap is much bigger for new literacies (as measured by the ORCA). The impact of such gap- the new digital divide is the key reason to use technology and teach students to use it effectively. What Leu's research shows is that some students get a lot of support for these kinds of activities at home and some schools. At the same time, other students from lower SES and minority status are getting much less opportunity to develop skills such as searching effectively, sorting and synthesizing.

As a result, teaching students about technology and literacy in digital environments should be part of the core skills that all students learn. Technology is not just a tool to achieve learning in other domain. Instead, if we truly want a more level playing field all students must learn to use web-based tools for learning.

This is a moral imperative!


Wednesday, October 28, 2015

Two out of Three Dentists Still Use Hand Cranked Drills...



Can you imagine this headline? Who would go to a dentist that claimed that it has worked in the past, so there is no need to change?

Two out of three of my students out student teaching or in practicum, report something along this line (actual text) "So far in this semester, I really have not seen a lot of technology used in the classroom."

The fact that in 2015 this is still a norm in many schools reminds me how big a task we still have.

Digital technology is part of our everyday lives. It should be part of the learning as well. Even if your students do not have 1:1 devices all schools have access to mobile devices of some kind that can be brought into the classroom or a lab you can go to.

If you or a colleague are still not quite there, I have a few suggestions.

Here are my top three ideas for supports you can find at your school:

1. Talk to knowledgeable peers. Most teachers who integrate technology already love sharing what they are doing and helping along. Find them and use their energy.

2. Get a preservice teacher. They are likely to take courses in tech integration so they can bring ideas and another set of hands when trying new ideas is always good.

3. Get professional development. EdCamps, Workshops, conferences and excellent grad courses are all places to learn with others about the possibilities. Short PD can motivate, but only long-term support will truly help you get going and keep moving.

Three things to do immediately:

1. Find out what resources you and your students have.

2. If you have only a few devices use them as part of stations or rotation. Do not use them as a reward! All students need to learn about and through technology.

3. Use technology for short bursts of formative assessments using Kahoots, Socrative, Google forms, or Plickers. Short activities with some planning would get both you and kids going without imposing too much on your instructional time.

Saturday, October 10, 2015

How to Talk to Parents about Tech?

Tech EDGE Parent Meeting in China Jan 2015
When we started using iPads in the Reading Center, we added a session about technology to our orientation evening. As the room filled with parents, I was sensing apprehension. It was the early days of iPads, and I was not sure how parents will react. I briefly explained why and how we were using the iPads with striving readers and writers. One father rose up to express concern. "I am not sending my daughter here to play video games; I am sending her here so she can become a better reader." He continued to explain that he thought his daughter needed something more traditional at this time.
Digital Literacy with Parents Lincoln NE 2015
Not surprisingly we hear similar concerns wherever we work with parents. As a parent to four boys, I understand the instinct to protect your children. When I visited with parents in China, we heard the same concerns. I believe that it is important to listen to parent concerns and help them weigh the benefits and risks using a concrete understanding of what we as teachers do to protect students and teach them.
Parent concerns are usually:

1. "My child is not safe online." Parents are afraid that their children will not be safe online. They are concerned with inappropriate material (photos, text, video), cyberbullying, and predators. These concerns are fed by media reports about the dangers of the internet. Most of these events are extremely rare, but we need to address parental concerns respectfully and honestly.

2. "I don't want my kids information out there." Parents are often concerned with student products, pictures, and information that is shared online. Some do not like the idea of different organizations and companies collecting information about their children. There is also the fear that information shared now can be used later to harm their children.

3. "They have enough video games at home; school is for learning." Parents often view technology as a medium for games that have minimal educational value. They often see it as a way for the teacher to avoid work. The real work of school involves seriousness and effort working on paper. This belief stems from their own school experiences as well as their experience with their children during leisure time.

4. "It is not good for them; they sit too long as it is." Years of research and public discourse on screen-time, obesity, and in some places eyesight have made parents wary of and even guilty about device use. They view digital time as too sedentary and taxing and are concerned (justly) that if their children are constantly on devices they are not moving and socializing enough.

There are a few ways to help parents think about their concerns and understand what we do to protect all of our students. Meet with parents early on to have this conversation and provide the information in a few ways. The best is still face to face meetings.

1. Explain all regulations and protections your district has in place. Most districts have a set of rules about the use of technology in place, make them known.

2. Share your Digital citizenship curriculum and highlight the importance of learning to stay safe and healthy in a world that is increasingly becoming digital. The focus on responsibility and good decision making are what parents want for their kids.

3. Talk about the benefits of using technology. It is easier to consider risks if there is a clear upside. I find that parents are always more willing to have the conversation when they realize that there are excellent learning opportunities for their children in and out of school. It is great to show parents some fantastic tools and student products.

4. Provide opportunities for parents to learn about ways they can use devices with their children to benefit learning. Opportunities can be in meetings but also through monthly app recommendations sharing websites (e.g. Commonsense Media).

Monday, October 5, 2015

Four Ways to Start Integrating Technology in your Class Tomorrow


(Almost) Thirty years ago I jumped out of an airplane. It was after about a week of practice, and I knew I wasn't ready. Our guide disagreed, "you will never be ready until you have done it". I found her logic faulty but got on the airplane. When the doors opened, I was sure I was not ready. I advanced with the rest and one by one we all jumped/ were pushed out. Six years later I was driving our car to the hospital with my wife who was experiencing contractions. "I am not sure I am ready" I tried to say. She just looked at me glaringly.

We all have to start somewhere. We all have to take a leap. Like parachuting, it is often scary and full of unknowns, but it is also exciting and exhilarating. In technology integration, it is also like labor, we cannot undo the way technology has permeated our lives.

As educators, we must all take the plunge so here are three practical ways to start:

1. Plan a short formative assessment with technology. Build a quiz, group race, or a Q & A with technology. I prefer Socrative because it allows open-ended questions and works across platforms. Start with two warm-up questions that are easy to make sure everyone understands the technology and then have about 6 -8 harder questions. You can also use websites like Quizizz or Kahoot- the advantage is the high number of shared assessments that you can search. Even if your students do not have devices, you can use a system like Plickers to get a similar result. Formative digital assessment is a short but useful jump into tech that engages students and produces quick results.

2. Have students introduce themselves or a topic using a simple presentation. You can use HaikuDeck Google slides, or even a single pic found online. Keep it short and simple 1-3 slides for each group or student.

3. Assign a digital product replacing a written one. The idea is not to add to the workload, vary it and allow students to use a tool and another way to express themselves. The key is to enhance productivity.

The idea is to add engagement without adding too much to our workload. We have to jump sometime, or someone will push us. Just start doing something.

Wednesday, September 30, 2015

Four Reasons to Create a Low Stakes Classroom

© Copyright wfmillar
Toward the end of class on Tuesday, one of my students asked: "we have only one grade on the grade book, is that right?". I stopped for a second, my co-teacher and I have provided individual feedback on assignments to every student and had many other meaningful opportunities to interact and respond informally. At the same time, I had to respond "yes, only one grade." She continued: "I know that you do not care about grades, but we do!"

She is right of course. After so many years of conditioning and signaling through grades, it is unfair of me to expect they will be able to accept this approach. Even more so when they have high stakes in the form of a GPA (for grad school, job search), scholarships and more.

That same evening Justin Olmanson brought up the same feature in a Q & A we both participated in. I have also seen it in many of the classrooms using Minecraft as part of instruction. It seems like we have a much easier time letting go of stakes in informal making tasks (art, shop, Minecraft) than in traditional school ones. So, I wanted to take the opportunity and clarify why I try to create a low-stakes classroom:

1. Honest dialogue. When I ask my students to teach and report about their experiences, I want them to be honest, open, and reflective. Honest dialogue is hard to do in a high-stakes environment. If a successful lesson is a high-stakes yardstick, I am pretty sure that each student would try and spin their lesson in the best possible light (maybe even bend the truth). All their efforts would be to protect themselves instead of reflect on what they learned. In a sense, they would be learning about self-preservation instead of personal growth.

2. Creating cycles of self-improvement. Feedback in a low-stakes environment allows my student to revise and improve their learning products no matter how good they are. High stakes grading shift foci from growth to outside criteria.  A great example is high achieving students who often get very high grades. Once the grades are in they see no reason to go on and improve their performance.

3. Improving performance. There is quite a bit of experimental work showing that high-stakes reduce performance in high cognitive load tasks. At the early stages of their career, my students need to focus on process and procedure as a way to get better.

4. Creativity. Creativity and expertise are closely related. I believe that when expertise level is relatively low, as is the case with students, creativity can happen when the stakes are low as well. In a low-stakes environment failed experiments are acceptable as steps towards expertise and the thrill of creating something new.

Lowering stakes does not mean lowering standards. It means that we allow learners to participate and find their way to reaching and surpassing the standards.

Saturday, September 19, 2015

What the New York Times missed about the teacher sharing economy

A story by Natasha Singer in the New York Times on Sept. 5th focused on the Teachers pay Teachers website. It is not surprising that a business reporter for the NYT would concentrate on a company making money off of sharing. A careful read shows that only a tiny fraction of the teachers on the site make a meaningful amount of money.

In this blog post by David Cutler discusses a concern that I share. What does the site say about teachers who share their work for cash instead of mentoring the next generation of teachers? What does it say about teachers who complain about one size fits all curricula and then turn around and buy lesson plans from someone that does not know anything about their students?

I would like to make a different point, though, the discussion of the sharing economy ignores the much wider phenomena of teachers sharing the products of their work WITHOUT charging anyone. Online platforms allow teachers to share in ways that were not possible before high bandwidth internet connection. For example the web-based quiz platform Kahoot! has over 3.3 million quizzes shared for no cost. Going even further, most of the quizzes on the site have a Creative Commons license that allow other teachers to change them to fit their needs and keep sharing the new results.

The US alone has over 3.5 million k12 teachers. If each one of them posted a few of their best lessons, we could have an incredible repository of lessons for every topic and grade level. Sharing could work even if we chose on the top 10% of teachers. We can monetize the creativity of teachers in a different way by sharing without charging. Sharing can lead to the creation of Open Educational Resources that would allow schools and whole states save on curriculum and use the savings to expand professional development and the reach of technology.

Another radical idea: instead of praising teachers for selling shiny apples from carts to supplement their income, maybe just maybe, we need to pay them well.