Showing posts with label innovative. Show all posts
Showing posts with label innovative. Show all posts

Friday, December 9, 2022

Art TEAMS Successes and Lessons in Year 1

 Many teachers have shared that the program is helping them reconnect to teaching, combat burnout, and feel rejuvenated.  In their feedback and reflections, they attribute this to:

The careful creation of a strong sense of community and trust
Responsive curriculum design and feeling heard
Slowness and airiness-a focus on depth rather than breadth, iteration, spiraling curriculum, and being given time for deep thinking and making
The mantra “Completion is not the goal” (Lucero)
Movement segments & reconnecting to their bodies as instruments for learning
Movement and reflection: Teacher participants, Team members, and Advisory Board members expressed the necessity of movement and reflection as the key to processing in their learning experiences and communicated a desire to continue movement and reflective practices. One teacher noted, “the movement piece was absolutely essential to connecting all of this together,” while several others shared the impact of having “more time for reflection” and “reflection times” provided opportunities to slow down and process.   

Challenges in project implementation and lessons for moving forward
Keeping teaching artists engaged 
Teaching Artists were engaged during the concentrated summer workshops. During the academic year, their participation dropped off and was considerably more limited. We are working with our artists, board members and the art community to think about ways to productively engage artists throughout the life of the grant.
Recruiting administrators 
In the post-COVID educational environment, it was hard for administrators to commit large chunks of time. As a result, we inverted the relationship and reached out individually to spend time with each administrator in a time they could find. We used our flexibility to compensate for Administrators' rigid schedules.
Grace
After the last two years of teaching during the Pandemic and Racial Reckoning, educators expressed exhaustion, and some were thinking of a career change. The Curriculum we constructed and adjusted took that reality into account, providing choice and “airiness”. As a result, teachers became more motivated and thought less about a career change. The grant had a significant positive impact on well-being and willingness to continue teaching. We will continue to reduce the number of transitions and give more time for the application of content, to expand the amount of time on the task.

What contributions the project has made to research, knowledge, practice, and/or policy. 
The project is in its first year, and we have limited contributions so far:
Conducting a thematic analysis of post-workshop comments, we uncovered four key themes that were identified, including 1) Movement and Reflection, 2) Collaborative Community, 3) Studio Access and Tool Time, and 4) Curricular Revision and Classroom Implementation.  
Movement and Reflection  
Several teacher participants expressed the necessity of both movement and reflection as modes of pausing and processing in their learning experiences and communicated a desire to continue movement and reflective practices. 
Collaborative Community   
Teachers also indicated the benefit of building and maintaining a supportive network through collaboration, specifically through conversation, observing each other’s work, and developing relationships. 
Studio Access and Tool Time  
Teachers shared continued excitement about the development of EMA projects and learning about tools to continue materializing projects. 
Curricular Revision and Classroom Implementation  
Teacher participants revealed a need for increased time with TFU (Teaching for Understanding), classroom implementation, curricular revision, and focusing on subject content. 

Acknowledgments:
Art TEAMs is made possible by the emergent, collaborative interactions between many individuals. A deep gratitude is extended to all who participated in the experience of teaching (and learning) with emerging media and arts, including teachers (Matt Auch-Moedy, Jessica Davis, Maggie Elsner, Sarah Gabelhouse, Kate Gracie, , Sarah Holz, Mark James, Sarah Kroenke, Ryan Margheim, Megan Pitrat, Katie Samson, Melissa Sellers, Amy Spilker, and Jessi Wiltshire,) for embracing ambiguity and vulnerability and expanding into new ways of seeing; administrators (Dr. Lynn Fuller) for holding space and having conversations about new ideas; museum educators (Laura Huntimer) for offering valuable educational resources; teaching artists (Cayleen Greene, Fernando Montejano, Angel Geller, and Isabella Meier) for sharing their creative processes; the advisory board (Megan Elliot, Dr. Jorge Lucero, and Dr. Diana Cornejo-Sanchez) for shepherding the design and development of the program; and the research team (Kimberley D’Adamo, Lorinda Rice, Guy Trainin, HyeonJin Yoon, and Maggie Bertsche, Carrie Bohmer, Mackayla Kelsey, and Gretchen Larsen) for weaving together the many pedagogic and curricular threads of a complex tapestry.  

Wednesday, September 16, 2015

Three ways to keep innovative teachers in the classroom

My last post garnered great reactions from many corners. Some pointed out that innovative teachers
are rare while others discussed ways to keep these teachers engaged. These two reactions are not in any way contradictory. We have few, or too few, and we need to make sure they stay in classrooms long enough to have a real impact on their students, colleagues, and school.

While I have no direct research on innovative teachers (would love for one of my students present or future to pick that up!), I am using some of my own experiences, as well as the work on motivation and rationality.

1. Let them innovate. Create a space that teachers who seek to try new ideas can innovate without looking over their shoulders. One such example is the classroom structure one fourth grade teacher created in Bellevue NE. It has to be ok for some classrooms to look and be different as long as learning happens and they meet standards.

2. Challenge teachers. Innovative teachers need to be challenged. They need feedback and honest conversation about what they accomplished. Yes, we need to celebrate their creativity, but we also have to provide tough questions and room to discuss their concerns. Sometimes we celebrate our innovative teachers and miss the fact that they may be less sure of what they are doing than they let on. Moreover, innovative teachers sometimes rush from one innovation to the next without firm results. They need the challenge to do better to think about evidence for learning this challenge will keep them going and improving on existing practice. The challenge needs to be in the format of a low-stakes critical friend group.

3. Let them learn. Innovative teachers seek out professional development. Support their efforts to get the right PD by making sure they have control over their PLN. It can be more formal such as graduate degrees, and conferences or less formal in EdCamps, and Twitter.

If we want to keep innovative teachers in the classroom for a while longer (they will not and should not stay forever) we need to act and provide them space, feedback, and opportunity.

Sunday, January 13, 2013

Gaming and being Social

A lot has been made about the role of gaming in creating lonely and isolated teens and possibly even adults. I think that it is a complex problem and that gaming can have multiple impacts on any individual- I would actually like to suggest that we stop treating the problem as a pro-con problem and instead admit that any impacts of gaming are complex (cognitive, social, emotional) and depend on both the gamer and the game.

I am a casual gamer, I usually like games that can be played with short bursts with minimal set-up times that can be learned quickly. I simply do not have the time or attention span for more. A few months ago I decided to try a social game on Facebook. I have played social word games before but not games that involved long term engagement. As I like strategy games I tried a strategy game that required me to manage resources and raise an army that can battle computer simulated foes as well as other players. When I started playing I immediately turned off the chat feature. I was not interested in the interaction just in the gaming experience. As the game is geared toward short bursts of activity I slowly built my forces over a few weeks until I decided that I was ready to challenge other players. I attacked a few small outposts. The next time I logged in I found that my forces have been attacked by multiple players and repeatedly laid to waste. This seemed to be more than just an attack. I turned the chat on and asked. The response came immediately: "This is not how we behave in this sector". At this point it dawned on me that by not understanding the social aspect of the game I was missing a window into how gamers are creating social norms and mores within games.

I do not know how this links with life outside gaming if at all. What is certain is that it does not necessarily true that gamers would be less capable socially- the need to communicate with peers whom you cannot see and develop norms and values may have great value in a digitally connected global society. There may be a great potential in developing such games to teach ideas in history and civics.
There might be some strength in helping students see the connection between their online social experiences including gaming and their behavior in the real world.

Happy New Year!


Sunday, July 22, 2012

What Tech Startups can Teach Educational Reform

Photo from: yoursmallbusinessgrowth.com
Let me start by saying that I have never been part of a tech startup so my view may very well be skewed. I recently read that many venture capitalists prefer investing in entrepreneurs that have already failed once. Actually in a phone conversation with my father he quoted the late Uri Menashe who told him once that he likes hiring retired IDF officers after they had failed their first civilian position. The main lesson for me is that to be successful you need to fail a few times, sometimes many times.

The problem is as Sir Ken Robinson likes to point out repeatedly is that we are building educational systems that seem to converge on the exact opposite direction. High stakes tests that constantly push one answer and the notion that failure is not an option.

So what are the lessons of startups?

1. Collaboration: most if not all startups are based on a group of individuals with different capacities and skills working together to accomplish something that hasn't been done yet. Relationships and the ability to work with others are crucial.
2. Failure must be an option: while the long term must be successful the road to success must include many short term failures.
3. High expectations: startups are successful only if they do something new, or something old considerably more efficiently that it essentially becomes something new.
4. Continued innovation: Once you do succeed you must work to improve and work on the next problem.

There might more and different ones for those who are inside startups but these are my takeaways. What does that mean in education? I believe that points to a very different system than the one we have now. Instead of a high stakes low expectation system I advocate a low-stakes high-expectation system. That is true in the classroom and in the school, for students, teachers, and administrators.

The fear of high-stakes is driving administrators, teachers and students to focus on the most direct route to a known answer- the exact opposite of a startup. Low stakes allow honest discussion and the option to fail occasionally so you can succeed in the long run. If every failure has high stakes we who are a risk averse species (see Arieli) shy away and stop innovating and taking risks. For education to match the needs and fast paced changes in modern society we must make room for low stakes so educators can experiment and provide room for short term failures leading to subsequent spectacular successes. We do not need to give up on high expectations instead we need to be patient for long term gains while short term fluctuations occur. In essence its what your investment advisor told you- don't pay attention to short term. In essence it makes all the leaders managing our educational systems akin to day traders instead of high-tech entrepreneurs.

Saturday, June 2, 2012

Creative Teaching, Personal Growth, and the Brain Drain

Take one: One of our presenters in the Tech EDGE conference (coming next week for the third time) told me when we had a few  minutes that she was tired of how slowly her district was transforming. She felt that after 5+ years at the forefront of technology implementation she wanted to move to better and bigger things.
Take two: At the NETA conference last spring I came face to face with a sobering reality. Here was a crowd eager to learn, eager to grow and be creative in teaching. We heard exceptional speaker, learned new applications and had way too much coffee together. But conversations around the tables and the professional reality of many of the presenters (and I suspect participants as well) was in transition. Many were working at the district level, ESU (Educational Service Units), some even for technology companies.

The question is whether education or more specifically teaching is experiencing a "brain drain". Is it possible that  teachers leaving the profession after 5-20 years experience because they cannot be creative and innovative in large bureaucratic systems? The data I have is anecdotal (there is a dissertation in this I am sure) but still intriguing. It is possible that creative and innovative teachers seek out more education, professional development and new ideas. I have long held the belief that there is a point in a teacher's career that she feels that there must be something else out there beyond the district. That when teachers seek out professional development, graduate degrees and new projects. The irony is that the new knowledge and innovative ideas can be exactly the thing that starts distancing them from the classroom until they cannot see themselves going on and start looking for alternatives. When the opportunity is there they get a doctoral degree, become teacher educators, or perhaps go work for Apple.

Why now? I think that there are structural reasons in public education that may be encouraging the "brain drain". On the one hand the increased pressure on teachers to "perform" on high stakes standardized measures constrain curriculum and creativity leaving little to no room for experimentation. This is contrasted by the fast paced changes in technology and society. The difference in rate of change is staggering. Finally, it is more socially acceptable and often necessary to change careers at least once in adulthood.

While I understand the urge to make personal changes I wonder if the state of public education might be progressively hurt by this phenomenon. Are the best minds running in the other direction? It could be that this is "The new normal" for education. The challenge is not just having a younger less experienced teaching force, it is that a good portion of the veteran work force are exactly those who are less likely to innovate and lead positive change. Now, to be totally honest, I am not in the classroom anymore either. I made the same move. How, I wonder, can we create schools that will allow teachers like that to stay, grow, and innovate without leaving the profession? Should this even be a goal?