Sunday, September 29, 2013

Six Lessons about Textbook Digital Alternatives- from Students Perspective

I've been working without a textbook this semester and discovered that my students do not read/ consume the media I included. My students are preservice teachers and I teach them teaching methods for reading and writing- a key area.

I decided to take Tricia's idea (more about that in a future post) and open the topic for discussion with my students. We set up a circle around the room and established rules for discussion: open, respectful to all, no grade repercussions, everyone has to contribute. I actually found it hard to phrase my concern about media consumption and what I wanted out of the discussion so I used a sort of a think aloud
sharing my goals and hopes for the no books approach but also reminding them that this innovation and it simply might not be optimal practice.

My students reaction was interesting. They made a few points:
1. They really prefer the digital resources. They all said that the variety of resources and the practical application examples are extremely helpful. I include high quality websites (e.g. ReadWriteThink.org, reading rockets) and articles from practitioner journals (e.g. The Reading Teacher).

2. They like classroom example videos the most. This was one of the main reasons I wanted digital resources the peeks at models different than their cooperating teachers can open up new ideas and break the first axiom of pre service teachers that states: When there is a dissonance between method classes and student field experiences the impact of method instructors is positively correlated with pre-service teacher achievement. Classroom videos help bring more evidence to the alternatives I am trying to bring to their attention.

3. They would like more chances to discuss and organize the information in class. The set of materials do not connect like a well organized textbook. Frankly they are not used to making these connections especially when different sources use somewhat different vocabulary. I believe that it is an important skill to learn as a professional but it requires some practice.

4. Sometimes they just "forget", or prioritize differently but that is true of traditional materials as well. We always knew they weren't always reading but with digital resources I have evidence. I do not want to turn the evidence into grading though- mostly because it can be easily "gamed" by opening files without actually engaging students.

5. Some often print out shorter pieces so they can comment. Students have obviously not used digital commenting options for consuming different media. This is something that they need to learn (and we must teach) since they will most likely have to teach this skill to their own students!

6. Some find long written pieces (in PDF) hard to follow digitally. (goes back to point 5).

So...
Together we came to some ways we can improve learning using these resources.
       I go over the assigned media in the class session before it is due. I briefly explain emphases and what I expect them to gain and provide some key vocabulary. This has been hard to remember but since then I have done it in 2 out of 3 meetings.
       We established a discussion board for questions about the reading to be posted before beginning of class. Students can either post their own questions or vote to support others questions. I have used this method extensively in my summer classes that I flipped to create "just in time" teaching.  I spend 10-15 minutes at the front end of class responding to questions that emerged from media consumption (for example- "the video showed how to do think alouds with fifth graders, how can you do it in first grade?"). The questions that I do not have time to respond to in class will be answered online through direct responses to posts (potentially too labor intensive) or a short video summarizing ideas.
      I will also try to avoid very long pieces (text or video) and establish a way for my students to evaluate the content and their satisfaction with it (still working on that one). The last piece is helping students find ways to comment on digital resources electronically maybe through a student user group...

Still work to be done.

   







Monday, September 16, 2013

Textbooks Alternatives and Despair


In my search fo better ways to teach I have challenged myself to teach this semester without textbooks. In my four classes I use no textbooks (although I do use two content books). Instead I use a series of freely available resources from professional organizations, libraries, YouTube etc. The idea was to tailor learning to students of the 21st century adapting to their media consumption behaviors. At the same time since all of my students aim to become elementary teachers this serve as a demonstration of a possible future in which education can choose a digital option that is not tied to one of the large curriculum companies.

As such I also imagined my role in the classroom changing from the authority on content to being the person who connects all the pieces to a meaningful schema.

A month in I have some neat mixed media in folders on LMS, I am happy enough with the resources. This is where despair kicks in. I spent a lot of time planning resources and approaches- putting items I think are really exceptional BUT when I try to get discussion going in my class I am met with blank stares. A quick check of student activity online shows that they are not consistently accessing the materials. Heck even materials students create for themselves and others as part of the learning are not really accessed...

This is where despair creeps in. The empty stares and quiz results tell me they are not consuming the media, that they do not know core ideas beyond what was discussed in class.

When I try and analyze why I have a few ideas. The first is that this is a new practice and students have been conditioned to consider online resources as somehow "lesser" or supplementary. Without a textbook class becomes the main event and without students being well versed it serves more like a lecture since they have no clue what I am talking about.
The second is that this is actually like textbooks that students often skip reading. While less dramatic this option is exactly one of the things I am trying to fight against.
The last options is that the materials lack a coherent structure and thus students are lost as they try to engage and they give up.

As I try these new ideas I am modeling to my students how one grapples with innovation and less than stellar outcomes so despair is not really a constructive option. Instead I will start an open discussion in class addressing my students as learners and teachers and hear what they think and suggest. I usually have an open conversation at the end of class when we know each other well, and I get some pretty honest feedback I use to redirect my class. This time it may worth trying to do so earlier, although I am facing the danger of collective negativity, that is the ability of one or two negative (but strong) personalities to influence events.

So, this thursday I will set chairs in a circle and be honest with my students hoping that they can learn from my mistakes... Deep breath.

Monday, August 12, 2013

The Bridge, Layering Information and Redefining Literacy

The Bridge is a new FX TV show that I picked up on demand recently. The topic of a thriller around the border crossing between the US and Mexico seemed like an intriguing opportunity to examine how pop culture is viewing the issues.

While I found the series thoroughly enjoyable I was even more intrigued by their effort to integrate media. The website for the show includes everything in both English and Spanish just like the show itself alternates between English and Spanish as appropriate for a scene.

In addition the series created a free iBook that provides additional textual and photographic layer. I think that this aspect of the show is very interesting for educators trying to create content that is interesting, integrated, and meaningful. The way I think about it is purposeful layering of information in different information without guiding the conclusion. For example the series shows many facets of immigration and the people who are impacted by it but it does not come at it from an obvious pro or con stance. The book just thickens that layer and allows those who are interested to explore further.


In a way the show is a good example to how popular culture and the entertainment industry are seeing as the next step and I see as a redefining of literacy. Literacy is no longer primarily reading and wring on paper but instead a multimedia weave of forms and content- including visual, audio, video, word, and social. It is as interactive and social as we'd like to make it. The layering allows each person to choose an entry point and explore in different directions.

Tuesday, July 30, 2013

Games and learning- evidence

I am attaching empirical results about the impact of games on learning. This is where empirical evidence trumps "common sense" it is not motivation. Instead it is combining traditional and game based instruction, group work and multiple sessions. A good preview to Jim Gee's visit to UNL on Aug 20th and his talk on Gaming in Education.

A meta-analysis of the cognitive and motivational effects of serious games.
By Wouters, Pieter; van Nimwegen, Christof; van Oostendorp, Herre; van der Spek, Erik D.
Journal of Educational Psychology, Vol 105(2), May 2013, 249-265.
Abstract
It is assumed that serious games influences learning in 2 ways, by changing cognitive processes and by affecting motivation. However, until now research has shown little evidence for these assumptions. We used meta-analytic techniques to investigate whether serious games are more effective in terms of learning and more motivating than conventional instruction methods (learning: k = 77, N 5,547; motivation: k = 31, N 2,216). Consistent with our hypotheses, serious games were found to be more effective in terms of learning (d= 0.29, p < .01) and retention (d = 0.36, p < .01), but they were not more motivating (d = 0.26, p > .05) than conventional instruction methods. Additional moderator analyses on the learning effects revealed that learners in serious games learned more, relative to those taught with conventional instruction methods, when the game was supplemented with other instruction methods, when multiple training sessions were involved, and when players worked in groups. (PsycINFO Database Record (c) 2013 APA, all rights reserved)


Saturday, July 20, 2013

iPads in the classroom workshop

I have just finished an intense week working with educators on iPad integration into the classroom at UNL. We had participants from across the k-16 spectrum and with very different levels of experience. From first time users who unboxed their first iPads the morning of the workshop to a teacher that has already implemented iPads in her classroom effectively.

The approach was developmental and each of our learner-participants (students just sounds wrong) set their own personal goal. They all made it. Outcomes included creating iBooks on grammar, a blog on apps for teachers in the school, books that taught basic words in native languages and many many more. As everyone presented on Friday I could not stop smiling and thinking about this amazing group of learners and their willingness to step with us outside their comfort and embrace twitter, apps, and a new role for the teacher. We aimed straight for the creation and critical thinking (Blooms taxonomy) knowing that the rest was something we could all do.
One of our participants reflected on her blog: "My mind is reeling with ideas now. It is an exciting time for me as I feel we are on the cutting edge rather than just catching up with a movement."
Another:
I also like the idea of a flipped classroom.  It was nice that Jason was honest about the startup time and possible frustrations that we may run into while trying to implement this process.

The biggest lesson was mine. Yes, all teachers can learn to CREATE in a short amount of time and all of them created video, screen casts, and other media products. Yes, iPads seem to make sense for everyone in education in different ways although it is by no way a magic bullet. And, Yes, it was very stressful but also lots of fun. Looking forward to next year and using some of this year's participants as coaches. 
Now I am ready for a break...

Saturday, July 13, 2013

Netflix Binges and Education

I have recently joined the Netflix throngs. As its use spread throughout our devices  I observed my kids and I binging on a specific show. 
I started thinking about the value of "binging" in education. As a matter of fact I just finished teaching two summer classes that effectively were a binge phenomena. My perception that on some topics, especially ones that have a high level of novelty and cognitive load a concentrated effort like this is useful. 
The question I am left pondering is whether this can work in schools. The Accelere program in Omaha is one such approach helping high school students get credits in short bursts.


Sunday, June 30, 2013

Back at the Reading Center- iPads and pre service teachers


 I come back to Reading Center every summer with anticipation. It is a great place to try out new ideas and examine change in teachers and students over short periods of time. During the last few years integrating technology especially tablets (well really iPads) has been a focal point. Two years ago we experimented with iPads for instructors, coaches, and teachers working with struggling readers. The following summer we purchased a classroom set and integrated technology into every aspect of the course.

This summer technology, when it is useful, is ubiquitous- which ultimately is our goal. During the first day about a third of my students showed up with their own tablets. By mid course it was over a half. As students saw that tablet use is encouraged, almost required, they brought devices they already had. The rest are still using our class set.

I am not a big fan of a random BYOD. It creates more problems than solutions. As a program we moved into defining a requirement that will create enough uniformity allowing faculty and students to find a common path. At the same time I am finding that students are eager to bring their devices and use them to support instruction.

I love hearing comments like: "this is much better when I use my phone" or this works better without using the iPads. It means that teachers (and future teachers) are developing the capacity to use technology and make professional judgements about utility and cost benefit.

The impact can be seen through comment by one of our teachers last week:

Alan lights up whenever I pull out the iPad and always wants to know where I found a certain app, or how I created a game. Alan even goes home and adds the free apps to his iPad at home. I have liked using just the basic Safari browser for Google Images. Alan has a hard time picturing words he's never heard of, so we look up pictures of him. This week I used iCardSort, Safari, Dragon Dictation, iDictionary, and Track and Change. (Names were changed)

Change now is multi level. Teachers are coming with more willingness and more access to devices. They see the connection to devices already in the schools, and finally we can add to their knowledge and flexible implementation of technology integration.