This weekend I went to Fargo, North Dakota for an athletic event. Navigating a new city is always a challenge, and I started by activating Google Maps to get everywhere in town. I quickly found out that relying on google maps without any idea about the general direction was a disorienting and challenging experience.
I ended up looking at the routes for destinations in town before I started every drive. In this way, planning made me more certain of where I was going and less dependent on the device as the sole (and not always most efficient) guide. In the work we are planning to do in the next five years, our
Art TEAMS project, we have been discussing sketchbooks as a metacognitive scaffold. It is a way to represent inquiry in a layered visual form opening up eyes to connections and insights. This weekend's experience opened up a different avenue of metacognition that I have not considered in the context of our current study. That is the use of planning and directionality to illuminate the initial experience and ensure that we have enough of a scaffold to begin, so we (and our teachers) do not feel disoriented.
I find that planning is often missing in students' work. They write an essay, code a program, or create n art product with very little planning. The lack of planning often adds to resistance to editing and revision, which are the keys to moving from a fail to a win. It is hard to get our students to plan, but it is perhaps the most important metacognitive skill that we can teach. Make a plan, execute, iterate, and then reflect. But it all starts with a plan.
The workweek then had a significant planning session led by Kimberley D'Adamo. it was a gratifying experience to start charting the path we want to walk, making sure we feel like we know where we are going and having a reasonable plan to get there.