Guy's Edu Blog

This blog focuses on ways that art, technology, and literacy can interact in all educational settings.

Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
Friday, December 27, 2013

QuizUp- Motivation, Learning, and Dashboard Design, and 6 ways it can work in education

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QuizUp is one of these flash in the pan games that takes the mobile world in a storm. In less than two months it amassed over 5 milli...
Tuesday, July 30, 2013

Games and learning- evidence

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I am attaching empirical results about the impact of games on learning. This is where empirical evidence trumps "common sense" it...
Sunday, January 13, 2013

Gaming and being Social

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A lot has been made about the role of gaming in creating lonely and isolated teens and possibly even adults. I think that it is a complex ...
Sunday, December 2, 2012

On Being Puzzled

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A few weeks ago I found "The Room" from Fireproof Games  for my iPad. It is a beautifully executed puzzle game but that is not t...
1 comment:
Tuesday, September 11, 2012

Dragons and the Curse of the 99₵ App

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As I sift through hundreds of apps for our iPad in the classroom podcast I am occasionally surprised by quality apps. In our TechEDGE ...
Saturday, August 18, 2012

Video Game like Thinking

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Years ago I remember Sarah and I observed our boys playing when suddenly one of them called 'pause' then proceeded a discussion abou...
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